Building an audiovisual installation using PD

Mon Feb 4, 2013

PD screenshot

Creative code time. I started the putting together a PureData patch this week, based on a installation proposal my friend Nick and I collaborated on. The concept is to take video motion data from a room, and make the aggregate change in motion speed (people moving) directly influence a full-surround sound environment. No motion would result in a low drone, and quick motion would turn the environment into a responsive dance freakout technorave. It’ll be rad.

Currently the patch just takes motion detection data and translates the values to influence a few oscillators. Time to switch those out for a looping audio file…

I’m making the code freely available on Github, too.